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authorilotterytea <iltsu@alright.party>2022-12-04 04:11:03 +0600
committerilotterytea <iltsu@alright.party>2022-12-04 04:11:03 +0600
commit0df85dcf056c7a4f2ea8e8b6ef399246ef697230 (patch)
treef4b18d3852d7fce5d0c85fe92d06df2b8e477246 /assets/sprites/gui
parent62315d8edabe4e0f0475c6bbbe3d3e2707e235d2 (diff)
Updated UI design (suitable for mobile too)
Diffstat (limited to 'assets/sprites/gui')
-rw-r--r--assets/sprites/gui/widgets.skin21
1 files changed, 21 insertions, 0 deletions
diff --git a/assets/sprites/gui/widgets.skin b/assets/sprites/gui/widgets.skin
index 345a014..86755cd 100644
--- a/assets/sprites/gui/widgets.skin
+++ b/assets/sprites/gui/widgets.skin
@@ -45,6 +45,10 @@
bgTile02: {
color: { hex: "#e98e42ff" }
name: tile
+ },
+ board_bg: {
+ color: { hex: "#00000055" },
+ name: gradient
}
}
com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
@@ -56,6 +60,14 @@
disabled: down
}
},
+ com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: {
+ inventory: {
+ up: lvlup
+ },
+ shop: {
+ up: shop
+ }
+ },
com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
default: {
up: up,
@@ -89,6 +101,9 @@
com.badlogic.gdx.scenes.scene2d.ui.Table: {
default: {
background: plain_up
+ },
+ board: {
+ background: board_bg
}
},
com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: {
@@ -96,5 +111,11 @@
background: gray_tile,
knobBefore: green_tile
}
+ },
+ com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: {
+ dialog: {
+ titleFont: default,
+ background: plain_down
+ }
}
} \ No newline at end of file