diff options
| author | ilotterytea <iltsu@alright.party> | 2022-12-04 04:11:03 +0600 |
|---|---|---|
| committer | ilotterytea <iltsu@alright.party> | 2022-12-04 04:11:03 +0600 |
| commit | 0df85dcf056c7a4f2ea8e8b6ef399246ef697230 (patch) | |
| tree | f4b18d3852d7fce5d0c85fe92d06df2b8e477246 /assets | |
| parent | 62315d8edabe4e0f0475c6bbbe3d3e2707e235d2 (diff) | |
Updated UI design (suitable for mobile too)
Diffstat (limited to 'assets')
| -rw-r--r-- | assets/i18n/en_us.json | 5 | ||||
| -rw-r--r-- | assets/i18n/ru_ru.json | 5 | ||||
| -rw-r--r-- | assets/sprites/gui/widgets.skin | 21 |
3 files changed, 29 insertions, 2 deletions
diff --git a/assets/i18n/en_us.json b/assets/i18n/en_us.json index 001650a..390a9a5 100644 --- a/assets/i18n/en_us.json +++ b/assets/i18n/en_us.json @@ -22,9 +22,12 @@ "options.audio": "Audio", "game.petShop": "Pet Shop", - "game.points": "%s Squish Points (x%s/click)", + "game.points": "%s", + "game.multiplier": "%s/click", "game.newPoint": "{SHAKE}{RAINBOW}+%s{ENDRAINBOW}{ENDSHAKE}", + "dialogs.not_enough_points": "Not enough points!", + "game.inventory.title": "Inventory", "pet.bror.name": "The Suspicious and Sleepy Bro", diff --git a/assets/i18n/ru_ru.json b/assets/i18n/ru_ru.json index b6b49b7..5ebd598 100644 --- a/assets/i18n/ru_ru.json +++ b/assets/i18n/ru_ru.json @@ -22,11 +22,14 @@ "options.audio": "Аудио", "game.petShop": "Магазин Щекастых", - "game.points": "%s Баллы жмякания (x%s/клик)", + "game.points": "%s", + "game.multiplier": "%s/жмяк", "game.newPoint": "{SHAKE}{RAINBOW}+%s{ENDRAINBOW}{ENDSHAKE}", "game.inventory.title": "Инвентарь", + "dialogs.not_enough_points": "Недостаточно поинтов!", + "pet.bror.name": "Cонный Брор ", "pet.bror.desc": "Засыпающий Брор поможет тебе гладить Максона практически до потери сознания.", diff --git a/assets/sprites/gui/widgets.skin b/assets/sprites/gui/widgets.skin index 345a014..86755cd 100644 --- a/assets/sprites/gui/widgets.skin +++ b/assets/sprites/gui/widgets.skin @@ -45,6 +45,10 @@ bgTile02: { color: { hex: "#e98e42ff" } name: tile + }, + board_bg: { + color: { hex: "#00000055" }, + name: gradient } } com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { @@ -56,6 +60,14 @@ disabled: down } }, + com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: { + inventory: { + up: lvlup + }, + shop: { + up: shop + } + }, com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: { default: { up: up, @@ -89,6 +101,9 @@ com.badlogic.gdx.scenes.scene2d.ui.Table: { default: { background: plain_up + }, + board: { + background: board_bg } }, com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: { @@ -96,5 +111,11 @@ background: gray_tile, knobBefore: green_tile } + }, + com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: { + dialog: { + titleFont: default, + background: plain_down + } } }
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