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{
Color: {
blackSemitransparent: {hex: "#00000099"},
grey: {hex: "#5f574fff" },
lightgrey: {hex: "#c2c3c7ff" },
white: {hex: "#fff1e8ff" },
yellow: {hex: "#ffec27ff" }
},
com.badlogic.gdx.graphics.g2d.BitmapFont: {
default: {
file: fnt/MaxonTrebuchet.fnt,
scaledSize: 24
},
text: {
file: fnt/MaxonTrebuchet.fnt,
scaledSize: 18
}
}
TintedDrawable: {
plain_up: {
color: { hex: "#30303055" }
name: tile
},
plain_over: {
color: { hex: "#99999999" }
name: tile
},
plain_down: {
color: { hex: "#30303022" }
name: tile
},
bgTile01: {
color: { hex: "#ffa61bff" }
name: tile
},
gray_tile: {
color: { hex: "#888888" },
name: tile
},
green_tile: {
color: { hex: "#00ff00" },
name: tile
}
bgTile02: {
color: { hex: "#e98e42ff" }
name: tile
}
}
com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
default: {
font: default,
up: up,
down: down,
over: over,
disabled: down
}
},
com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
default: {
up: up,
down: down,
over: over,
disabled: down
},
slot: {
up: plain_up,
down: plain_down,
over: plain_over,
disabled: plain_down
}
},
com.badlogic.gdx.scenes.scene2d.ui.TextTooltip$TextTooltipStyle: {
default: {
label: { font: default },
background: up,
wrapWidth: 400
}
},
com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
default: {
font: default,
fontColor: lightgrey,
focusedFontColor: yellow,
background: plain_up,
focusedBackground: plain_over,
}
},
com.badlogic.gdx.scenes.scene2d.ui.Table: {
default: {
background: plain_up
}
},
com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: {
default-horizontal: {
background: gray_tile,
knobBefore: green_tile
}
}
}
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