diff options
Diffstat (limited to 'assets/sprites/gui/ui.skin')
| -rw-r--r-- | assets/sprites/gui/ui.skin | 59 |
1 files changed, 54 insertions, 5 deletions
diff --git a/assets/sprites/gui/ui.skin b/assets/sprites/gui/ui.skin index 344df4a..e73ff8d 100644 --- a/assets/sprites/gui/ui.skin +++ b/assets/sprites/gui/ui.skin @@ -1,6 +1,11 @@ { Color: { - white: { hex: "#ffffffff" } + white: { hex: "#ffffffff" }, + store_item: { hex: "#bbbbbbff" }, + store_item_hover: { hex: "#ffffffff" }, + store_item_disabled: { hex: "#888888ff" }, + store_item_price_available: { hex: "#00ff00ff" }, + store_item_price_disabled: { hex: "#ff0000ff" } }, TintedDrawable: { button_pressed: { color: { hex: "#ad6235ff" }, name: pressed }, @@ -9,29 +14,73 @@ button_disabled: { color: { hex: "#1f1f1fff" }, name: pressed }, bg: { color: { hex: "#1f1f1fff" }, name: pressed }, - white_tile: { color: white, name: tile } + white_tile: { color: white, name: tile }, + + // Store + store: { color: { hex: "#59413aff" }, name: square }, + store_control: { color: { hex: "#47312cff" }, name: tile }, + store_list: { color: { hex: "#30221eff" }, name: tile }, + store_item: { color: { hex: "#402d28ff" }, name: tile }, + store_item_hover: { color: { hex: "#4b352fff" }, name: tile }, + store_item_disabled: { color: { hex: "#30221eff" }, name: tile } }, // TODO: Test this file path on Android platform com.badlogic.gdx.graphics.g2d.BitmapFont: { default: { file: ../../fnt/FontText.fnt, scaledSize: 24 + }, + store_item_name: { + file: ../../fnt/FontText.fnt, + scaledSize: 19 + }, + store_item_price: { + file: ../../fnt/FontText.fnt, + scaledSize: 18 + }, + store_control: { + file: ../../fnt/FontText.fnt, + scaledSize: 18 } }, com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { default: { font: default, - fontColor: white, + fontColor: { hex: "#763b29ff" }, up: button_idle, down: button_pressed, over: button_hover, - disabled: button_disabled + disabled: button_disabled, + }, + store_control: { + parent: default, + font: store_control } }, com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: { default: { font: default, - fontColor: { hex: "#ffffffff" } + fontColor: white + }, + store_item: { + font: store_item_name, + fontColor: store_item + }, + store_item_hover: { + font: store_item_name, + fontColor: store_item_hover + }, + store_item_disabled: { + font: store_item_name, + fontColor: store_item_disabled + }, + store_item_price: { + font: store_item_price, + fontColor: store_item_price_available + }, + store_item_price_disabled: { + font: store_item_price, + fontColor: store_item_price_disabled } }, com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: { |
