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#pragma once
#include <algorithm>
#include <optional>
#include <string>
#include <vector>
#include "bundle.hpp"
#include "commands/command.hpp"
#include "commands/lua.hpp"
#include "commands/response_error.hpp"
#include "cpr/api.h"
#include "utils/string.hpp"
namespace bot::mod {
class LuaExecution : public command::Command {
std::string get_name() const override { return "lua"; }
int get_delay_seconds() const override { return 1; }
command::Response run(const InstanceBundle &bundle,
const command::Request &request) const override {
if (!request.message.has_value()) {
throw ResponseException<ResponseError::NOT_ENOUGH_ARGUMENTS>(
request, bundle.localization, command::CommandArgument::VALUE);
}
std::string script = request.message.value();
return command::lua::run_safe_lua_script(request, bundle, script);
}
};
class LuaRemoteExecution : public command::Command {
std::string get_name() const override { return "luaimport"; }
int get_delay_seconds() const override { return 2; }
command::Response run(const InstanceBundle &bundle,
const command::Request &request) const override {
if (!request.message.has_value()) {
throw ResponseException<ResponseError::NOT_ENOUGH_ARGUMENTS>(
request, bundle.localization, command::CommandArgument::VALUE);
}
std::string url = request.message.value();
std::vector<std::string> mimeTypes = {"text/plain", "text/x-lua"};
cpr::Response response = cpr::Get(
cpr::Url{url},
cpr::Header{{"Accept", utils::string::join_vector(mimeTypes, ',')},
{"User-Agent", "https://github.com/ilotterytea/bot"}});
if (response.status_code != 200) {
throw ResponseException<ResponseError::EXTERNAL_API_ERROR>(
request, bundle.localization, response.status_code);
}
std::string contentType = response.header["Content-Type"];
if (!std::any_of(
mimeTypes.begin(), mimeTypes.end(),
[&contentType](const auto &x) { return x == contentType; })) {
throw ResponseException<ResponseError::INCORRECT_ARGUMENT>(
request, bundle.localization, url);
}
std::string script = response.text;
return command::lua::run_safe_lua_script(request, bundle, script);
}
};
}
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