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package kz.ilotterytea.maxon.ui;
import com.badlogic.gdx.audio.Sound;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.scenes.scene2d.Action;
import com.badlogic.gdx.scenes.scene2d.InputEvent;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.actions.Actions;
import com.badlogic.gdx.scenes.scene2d.ui.*;
import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
import com.badlogic.gdx.utils.Align;
import com.badlogic.gdx.utils.Disposable;
import kz.ilotterytea.maxon.MaxonGame;
import kz.ilotterytea.maxon.constants.SettingsConstants;
import kz.ilotterytea.maxon.localization.LineId;
import kz.ilotterytea.maxon.player.Savegame;
import kz.ilotterytea.maxon.screens.game.GameScreen;
import kz.ilotterytea.maxon.utils.OsUtils;
import kz.ilotterytea.maxon.utils.formatters.NumberFormatter;
public class SavegameWidget extends Table implements Disposable {
private final Skin skin;
private final Savegame savegame;
private final Table dataTable, controlTable;
private final TextureAtlas atlas;
private final MaxonGame game;
private final Stage stage;
private final Sound clickSound;
private final float soundVolume;
private final String styleName = OsUtils.isMobile ? "defaultMobile" : "default";
private final float iconSize = OsUtils.isMobile ? 64f : 32f;
public SavegameWidget(final MaxonGame game, Skin skin, final Stage stage, Savegame savegame) {
super();
this.game = game;
this.stage = stage;
this.atlas = game.assetManager.get("sprites/gui/player_icons.atlas", TextureAtlas.class);
this.clickSound = game.assetManager.get("sfx/ui/click.ogg", Sound.class);
this.soundVolume = game.prefs.getInteger(SettingsConstants.SFX_NAME, 10) / 10f;
this.skin = skin;
this.savegame = savegame;
this.dataTable = new Table(this.skin);
this.dataTable.pad(16f);
this.dataTable.setBackground("bg");
super.add(this.dataTable).grow().padBottom(16f).row();
this.controlTable = new Table();
this.controlTable.align(Align.left);
super.add(this.controlTable).growX();
if (savegame.isNewlyCreated()) {
createEmpty();
} else {
createWithSavegame();
}
}
private void createEmpty() {
Table body = new Table();
Label label = new Label(game.getLocale().getLine(LineId.MenuNewgame), skin, styleName);
label.setAlignment(Align.center);
body.add(label).grow().row();
this.dataTable.add(body).grow().row();
body.addListener(new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
super.clicked(event, x, y);
moveToNextScreen();
clickSound.play(soundVolume);
}
});
}
private void createWithSavegame() {
// - - - S A V E G A M E D A T A - - -
// Header
Table header = new Table();
Label name = new Label(savegame.getName(), skin, styleName);
header.add(name).grow();
long minutes = savegame.getElapsedTime() / 1000 / 60;
long seconds = savegame.getElapsedTime() / 1000 % 60;
Label time = new Label(String.format("%s:%s", NumberFormatter.pad(minutes), NumberFormatter.pad(seconds)), skin, styleName);
time.setAlignment(Align.right);
header.add(time).grow().row();
this.dataTable.add(header).grow().row();
// Data
Table data = new Table();
data.align(Align.left);
// Points
Image pointsIcon = new Image(atlas.findRegion("points"));
data.add(pointsIcon).size(iconSize, iconSize).padRight(8f);
Label points = new Label(NumberFormatter.format(savegame.getMoney(), false), skin, styleName);
data.add(points).padRight(iconSize);
// Unit
int amount = 0;
for (int a : savegame.getPurchasedPets().values()) {
amount += a;
}
Image unitIcon = new Image(atlas.findRegion("pets"));
data.add(unitIcon).size(iconSize, iconSize).padRight(8f);
Label unit = new Label(NumberFormatter.format(amount), skin, styleName);
data.add(unit).padRight(iconSize);
// Multiplier
Image multiplierIcon = new Image(atlas.findRegion("multiplier"));
data.add(multiplierIcon).size(iconSize, iconSize).padRight(8f);
Label multiplier = new Label(NumberFormatter.format(savegame.getMultiplier()), skin, styleName);
data.add(multiplier);
this.dataTable.add(data).grow();
// - - - C O N T R O L - - -
TextButton playButton = new TextButton(game.getLocale().getLine(LineId.MenuContinue), skin, styleName);
playButton.addListener(new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
super.clicked(event, x, y);
moveToNextScreen();
clickSound.play(soundVolume);
}
});
TextButton resetButton = new TextButton(game.getLocale().getLine(LineId.MenuReset), skin, styleName);
resetButton.addListener(new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
super.clicked(event, x, y);
controlTable.clear();
dataTable.clear();
savegame.delete();
createEmpty();
clickSound.play(soundVolume);
}
});
if (OsUtils.isMobile) {
header.pad(32f);
data.pad(32f);
controlTable.add(playButton).growX().minHeight(86f).padBottom(16f).row();
controlTable.add(resetButton).growX();
} else {
controlTable.add(playButton).padRight(16f).growX();
controlTable.add(resetButton);
}
}
private void moveToNextScreen() {
Image bg = new Image(skin, "white_tile");
bg.setFillParent(true);
bg.addAction(
Actions.sequence(
Actions.alpha(0.0f),
Actions.alpha(1.0f, 1.5f),
Actions.delay(0.5f),
new Action() {
@Override
public boolean act(float delta) {
game.setScreen(new GameScreen());
return true;
}
}
)
);
stage.addActor(bg);
}
@Override
public void dispose() {
atlas.dispose();
}
}
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