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package kz.ilotterytea.maxon.ui;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.scenes.scene2d.ui.Image;
import com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable;
import com.badlogic.gdx.utils.Disposable;
import java.util.ArrayList;
public class AnimatedImage extends Image implements Disposable {
private final ArrayList<TextureRegion> regions;
private final int fps;
private int index = 0, seconds = 0;
private final boolean stopAnim = false;
public AnimatedImage(ArrayList<TextureRegion> regions, int fps) {
super(regions.get(0));
this.regions = regions;
this.fps = fps;
}
@Override public void act(float delta) {
if (!stopAnim && seconds >= fps) {
if (index > regions.size() - 1) {
index = 0;
}
try {
if (regions.get(index + 1) == null) {
index = 0;
}
} catch (IndexOutOfBoundsException ignored) {}
super.setDrawable(new TextureRegionDrawable(regions.get(index)));
index++;
seconds = 0;
}
seconds++;
super.act(delta);
}
public TextureRegion getFrame(int index) { return regions.get(index); }
@Override public void dispose() {
for (TextureRegion reg : regions) {
if (reg != null) {
reg.getTexture().dispose();
}
}
}
}
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