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<div align="center">
<img src="assets/sprites/brand.png" alt="Maxon Petting Simulator" title="Maxon Petting Simulator"><hr>
<a href="https://wakatime.com/badge/user/09f67b1c-0691-482a-a1d4-e4751e6962de/project/79913770-2bc1-448e-91e8-5bef19d4622d"><img src="https://wakatime.com/badge/user/09f67b1c-0691-482a-a1d4-e4751e6962de/project/79913770-2bc1-448e-91e8-5bef19d4622d.svg?style=plastic" alt="wakatime"></a>
<img src="https://img.shields.io/github/license/notdankenough/MaxonPettingSim?style=plastic">
<a href="https://ilotterytea.itch.io/maxon"><img src="https://img.shields.io/badge/-Get%20the%20Maxon%20Petting%20Simulator%20on%20Itch.io-171601?style=plastic&logo=itch.io"></a>
</div>
# Maxon Petting Simulator (Open-Source)
Maxon Petting Simulator source code release. The game is built in Java and uses LibGDX as the main game framework. It is built using Gradle.
> If you have any questions or issues, submit them on [Issues](https://github.com/notdankenough/maxonpettingsim/issues)!
## Building
To compile this project you will need [JDK 17](https://adoptium.net/). Copy the repository and open it via the terminal and do what you need:
### Game (For desktop):
*Running*: `./gradlew desktop:run`<br>
*Building*: `./gradlew desktop:dist`
## License
This project is under the Mozilla Public License 2.0! [Read on LICENSE](https://github.com/NotDankEnough/MaxonPettingSim/blob/master/LICENSE).<br>
Project Assets under the [Creative Commons Attribution v4.0 International](https://creativecommons.org/licenses/by/4.0/)!
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