diff options
Diffstat (limited to 'assets/sprites/gui/widgets.skin')
| -rw-r--r-- | assets/sprites/gui/widgets.skin | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/assets/sprites/gui/widgets.skin b/assets/sprites/gui/widgets.skin new file mode 100644 index 0000000..6497438 --- /dev/null +++ b/assets/sprites/gui/widgets.skin @@ -0,0 +1,78 @@ +{ + + Color: { + blackSemitransparent: {hex: "#00000099"}, + grey: {hex: "#5f574fff" }, + lightgrey: {hex: "#c2c3c7ff" }, + white: {hex: "#fff1e8ff" }, + yellow: {hex: "#ffec27ff" } + }, + com.badlogic.gdx.graphics.g2d.BitmapFont: { + default: { + file: fnt/MaxonTrebuchet.fnt, + scaledSize: 24 + }, + text: { + file: fnt/MaxonTrebuchet.fnt, + scaledSize: 18 + } + } + TintedDrawable: { + plain_up: { + color: { hex: "#30303055" } + name: tile + }, + plain_over: { + color: { hex: "#99999999" } + name: tile + }, + plain_down: { + color: { hex: "#30303022" } + name: tile + }, + } + com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { + default: { + font: default, + up: up, + down: down, + over: over, + disabled: down + } + }, + com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: { + default: { + up: up, + down: down, + over: over, + disabled: down + }, + slot: { + up: plain_up, + down: plain_down, + over: plain_over, + disabled: plain_down + } + }, + com.badlogic.gdx.scenes.scene2d.ui.TextTooltip$TextTooltipStyle: { + default: { + label: { font: default }, + background: up, + wrapWidth: 400 + } + }, + com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: { + default: { + font: default, + fontColor: lightgrey, + focusedFontColor: yellow, + background: plain_up, + focusedBackground: plain_over, + } + }, + com.badlogic.gdx.scenes.scene2d.ui.Table: { + default: { + background: plain_up + } + } +}
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