diff options
Diffstat (limited to 'assets/sprites/gui/widgets.skin')
| -rw-r--r-- | assets/sprites/gui/widgets.skin | 127 |
1 files changed, 7 insertions, 120 deletions
diff --git a/assets/sprites/gui/widgets.skin b/assets/sprites/gui/widgets.skin index 0d13f41..e074867 100644 --- a/assets/sprites/gui/widgets.skin +++ b/assets/sprites/gui/widgets.skin @@ -1,124 +1,11 @@ { - - Color: { - blackSemitransparent: {hex: "#00000099"}, - grey: {hex: "#5f574fff" }, - lightgrey: {hex: "#c2c3c7ff" }, - white: {hex: "#fff1e8ff" }, - yellow: {hex: "#ffec27ff" } - }, - com.badlogic.gdx.graphics.g2d.BitmapFont: { - default: { - file: fnt/MaxonTrebuchet.fnt, - scaledSize: 24 - }, - text: { - file: fnt/MaxonTrebuchet.fnt, - scaledSize: 18 - } - } - TintedDrawable: { - plain_up: { - color: { hex: "#30303055" } - name: tile - }, - plain_over: { - color: { hex: "#99999999" } - name: tile - }, - plain_down: { - color: { hex: "#30303022" } - name: tile - }, - bgTile01: { - color: { hex: "#ffa61bff" } - name: tile - }, - gray_tile: { - color: { hex: "#888888" }, - name: tile - }, - green_tile: { - color: { hex: "#00ff00" }, - name: tile - } - bgTile02: { - color: { hex: "#e98e42ff" } - name: tile - }, - board_bg: { - color: { hex: "#00000055" }, - name: gradient - } - } - com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { - default: { - font: default, - up: up, - down: down, - over: over, - disabled: down - } - }, com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: { - inventory: { - up: lvlup - }, - shop: { - up: shop - }, - gift: { - up: package - } - }, - com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: { - default: { - up: up, - down: down, - over: over, - disabled: down - }, - slot: { - up: plain_up, - down: plain_down, - over: plain_over, - disabled: plain_down - } - }, - com.badlogic.gdx.scenes.scene2d.ui.TextTooltip$TextTooltipStyle: { - default: { - label: { font: default }, - background: up, - wrapWidth: 400 - } - }, - com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: { - default: { - font: default, - fontColor: lightgrey, - focusedFontColor: yellow, - background: plain_up, - focusedBackground: plain_over, - } - }, - com.badlogic.gdx.scenes.scene2d.ui.Table: { - default: { - background: plain_up - }, - board: { - background: board_bg - } - }, - com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: { - default-horizontal: { - background: gray_tile, - knobBefore: green_tile - } - }, - com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: { - dialog: { - titleFont: default, - background: plain_down - } + quit: { up: exit }, + fullscreen: { up: fullscreen }, + windowed: { up: windowed }, + music_off: { up: music_off }, + music_on: { up: music_on }, + locale_en: { up: usa }, + locale_ru: { up: russia } } }
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