diff options
| author | ilotterytea <iltsu@alright.party> | 2022-12-10 13:41:54 +0600 |
|---|---|---|
| committer | ilotterytea <iltsu@alright.party> | 2022-12-10 13:41:54 +0600 |
| commit | af41b7e39b4227bef2817ffc1c2fea221440b141 (patch) | |
| tree | a1b396f99ae2c19951bb070eb4bb67fab44429c0 /core | |
| parent | 640a8c0bee92dae0e2e1b42ffe0551683cfe979e (diff) | |
Debug info can now be disabled/enabled
Diffstat (limited to 'core')
4 files changed, 45 insertions, 27 deletions
diff --git a/core/src/com/ilotterytea/maxoning/screens/GameScreen.java b/core/src/com/ilotterytea/maxoning/screens/GameScreen.java index 3382456..96adaf3 100644 --- a/core/src/com/ilotterytea/maxoning/screens/GameScreen.java +++ b/core/src/com/ilotterytea/maxoning/screens/GameScreen.java @@ -180,14 +180,14 @@ public class GameScreen implements Screen, InputProcessor { stage.addActor(maxon); - DebugLabel debugLabel = new DebugLabel(skin); + DebugInfo debugInfo = new DebugInfo(skin, game.locale); - debugLabel.setPosition( + debugInfo.setPosition( 8, - (Gdx.graphics.getHeight() - debugLabel.getHeight()) - 8 + (Gdx.graphics.getHeight() - debugInfo.getHeight()) - 8 ); - stage.addActor(debugLabel); + if (game.prefs.getBoolean("debug")) stage.addActor(debugInfo); notEnoughPointsDialog = new Dialog(game.locale.TranslatableText("dialogs.not_enough_points"), skin, "dialog"); diff --git a/core/src/com/ilotterytea/maxoning/screens/MenuScreen.java b/core/src/com/ilotterytea/maxoning/screens/MenuScreen.java index 6c40ecd..c5706ad 100644 --- a/core/src/com/ilotterytea/maxoning/screens/MenuScreen.java +++ b/core/src/com/ilotterytea/maxoning/screens/MenuScreen.java @@ -48,6 +48,7 @@ public class MenuScreen implements Screen { TextButton startBtn; ImageButton rArrowBtn, lArrowBtn; Label savLabel; + final DebugInfo debugInfo; MaxonSavegame sav; @@ -145,10 +146,10 @@ public class MenuScreen implements Screen { stage.addActor(brandLogo); - // Debug label: - DebugLabel debug = new DebugLabel(skin); - debug.setPosition(4, stage.getHeight() - debug.getHeight() - 4); - stage.addActor(debug); + // Debug info: + debugInfo = new DebugInfo(skin, game.locale); + debugInfo.setPosition(4, stage.getHeight() - debugInfo.getHeight() - 4); + if (game.prefs.getBoolean("debug")) stage.addActor(debugInfo); Gdx.input.setInputProcessor(new InputMultiplexer(stage)); @@ -284,6 +285,9 @@ public class MenuScreen implements Screen { value = !value; + if (value) stage.addActor(debugInfo); + else debugInfo.remove(); + debButton.getLabel().setText((value) ? "ON" : "OFF"); } }); diff --git a/core/src/com/ilotterytea/maxoning/ui/DebugInfo.kt b/core/src/com/ilotterytea/maxoning/ui/DebugInfo.kt new file mode 100644 index 0000000..38a2f2b --- /dev/null +++ b/core/src/com/ilotterytea/maxoning/ui/DebugInfo.kt @@ -0,0 +1,33 @@ +package com.ilotterytea.maxoning.ui + +import com.badlogic.gdx.Gdx +import com.badlogic.gdx.scenes.scene2d.ui.Label +import com.badlogic.gdx.scenes.scene2d.ui.Skin +import com.badlogic.gdx.scenes.scene2d.ui.Table +import com.badlogic.gdx.utils.Align +import com.ilotterytea.maxoning.utils.I18N + +/** + * Debug information. + * @since a_1.0 + * @author ilotterytea + */ +class DebugInfo(skin: Skin, locale: I18N) : Table() { + private val i18n = locale + private var fps: Label + + init { + // Frames per second: + fps = Label(i18n.FormattedText("debug.fps", Gdx.graphics.framesPerSecond.toString()), skin, "debug") + this.add(fps).row() + + this.align(Align.top) + this.height = 100f + this.width = 100f + } + + override fun act(delta: Float) { + super.act(delta) + fps.setText(i18n.FormattedText("debug.fps", Gdx.graphics.framesPerSecond.toString())) + } +}
\ No newline at end of file diff --git a/core/src/com/ilotterytea/maxoning/ui/DebugLabel.java b/core/src/com/ilotterytea/maxoning/ui/DebugLabel.java deleted file mode 100644 index 5335450..0000000 --- a/core/src/com/ilotterytea/maxoning/ui/DebugLabel.java +++ /dev/null @@ -1,19 +0,0 @@ -package com.ilotterytea.maxoning.ui; - -import com.badlogic.gdx.Gdx; -import com.badlogic.gdx.graphics.Color; -import com.badlogic.gdx.scenes.scene2d.ui.Label; -import com.badlogic.gdx.scenes.scene2d.ui.Skin; - -public class DebugLabel extends Label { - private static final String str_placeholder = "%s fps"; - - public DebugLabel(Skin skin) { - super(String.format(str_placeholder, Gdx.graphics.getFramesPerSecond()), skin, "debug"); - super.setColor(Color.LIME); - } - - @Override public void act(float delta) { - super.setText(String.format(str_placeholder, Gdx.graphics.getFramesPerSecond())); - } -} |
