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authorilotterytea <iltsu@alright.party>2022-09-01 23:24:32 +0600
committerilotterytea <iltsu@alright.party>2022-09-01 23:24:32 +0600
commit17d0caaabf9a8151e8cc1fc5721d7e4db7ed3243 (patch)
tree4e6a91d7d3d6097721ec541ec020153efa9fc044 /core
parent221949da5d017911a7642fdea0ad5fe283fee6a8 (diff)
неиспользуемые хуйни
Diffstat (limited to 'core')
-rw-r--r--core/src/com/ilotterytea/maxoning/screens/MenuScreen.java10
1 files changed, 1 insertions, 9 deletions
diff --git a/core/src/com/ilotterytea/maxoning/screens/MenuScreen.java b/core/src/com/ilotterytea/maxoning/screens/MenuScreen.java
index b31250c..bd46518 100644
--- a/core/src/com/ilotterytea/maxoning/screens/MenuScreen.java
+++ b/core/src/com/ilotterytea/maxoning/screens/MenuScreen.java
@@ -3,7 +3,6 @@ package com.ilotterytea.maxoning.screens;
import com.badlogic.gdx.*;
import com.badlogic.gdx.audio.Music;
import com.badlogic.gdx.graphics.*;
-import com.badlogic.gdx.graphics.g2d.NinePatch;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.math.Interpolation;
import com.badlogic.gdx.scenes.scene2d.InputEvent;
@@ -12,7 +11,6 @@ import com.badlogic.gdx.scenes.scene2d.actions.Actions;
import com.badlogic.gdx.scenes.scene2d.actions.RepeatAction;
import com.badlogic.gdx.scenes.scene2d.ui.*;
import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
-import com.badlogic.gdx.scenes.scene2d.utils.DragListener;
import com.badlogic.gdx.utils.Align;
import com.badlogic.gdx.utils.viewport.FillViewport;
import com.ilotterytea.maxoning.MaxonGame;
@@ -28,13 +26,11 @@ public class MenuScreen implements Screen, InputProcessor {
final Stage stage;
final Skin skin;
- final Image brandLogo, maxonLogo;
+ final Image brandLogo;
final Label startLabel, infoLabel;
final TextButton playGameButton, optionsButton, quitButton;
- final NinePatch saveSlotPatch;
-
final Music menuMusic;
final Table menuTable;
@@ -68,9 +64,7 @@ public class MenuScreen implements Screen, InputProcessor {
this.menuMusic = game.assetManager.get("mus/menu/mus_menu_loop.ogg", Music.class);
- this.maxonLogo = new Image(game.assetManager.get("icon.png", Texture.class));
this.brandLogo = new Image(game.assetManager.get("sprites/brand.png", Texture.class));
- this.saveSlotPatch = new NinePatch(game.assetManager.get("sprites/ui/save_slot.9.png", Texture.class), 33, 33, 33, 33);
this.startLabel = new Label("PRESS START", skin, "press");
this.infoLabel = new DebugLabel(skin);
@@ -118,8 +112,6 @@ public class MenuScreen implements Screen, InputProcessor {
menuTable.add(playGameButton).padBottom(16f).padTop(32f);
menuTable.row();
- //menuTable.add(optionsButton).padBottom(16f);
- //menuTable.row();
menuTable.add(quitButton);
stage.addActor(infoLabel);