diff options
| author | ilotterytea <iltsu@alright.party> | 2022-09-28 21:28:28 +0600 |
|---|---|---|
| committer | ilotterytea <iltsu@alright.party> | 2022-09-28 21:28:28 +0600 |
| commit | 559b961f3ad9d66fd0b6fa3cf9585ea57bbac71e (patch) | |
| tree | 7c95f0f23ac254d6f3a632c8034bf797b656368b /core/src | |
| parent | 79604a7f359eec931ebe1ff44994aae1134532ce (diff) | |
make the background a little darker
Diffstat (limited to 'core/src')
| -rw-r--r-- | core/src/com/ilotterytea/maxoning/screens/GameScreen.java | 7 | ||||
| -rw-r--r-- | core/src/com/ilotterytea/maxoning/screens/MenuScreen.java | 8 |
2 files changed, 9 insertions, 6 deletions
diff --git a/core/src/com/ilotterytea/maxoning/screens/GameScreen.java b/core/src/com/ilotterytea/maxoning/screens/GameScreen.java index e548b20..ce3bbed 100644 --- a/core/src/com/ilotterytea/maxoning/screens/GameScreen.java +++ b/core/src/com/ilotterytea/maxoning/screens/GameScreen.java @@ -72,11 +72,10 @@ public class GameScreen implements Screen, InputProcessor { items.add(MaxonItemRegister.get(id)); } - // Make the background a little dimmed: - blackBg = new Image(); - blackBg.setColor(0f, 0f, 0f, 1f); + // Make the background a little darker: + blackBg = new Image(environmentAtlas.findRegion("tile")); + blackBg.setColor(0f, 0f, 0f, 0.5f); blackBg.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); - blackBg.addAction(Actions.parallel(Actions.alpha(0.25f))); stage.addActor(blackBg); // Setting the background for inventory: diff --git a/core/src/com/ilotterytea/maxoning/screens/MenuScreen.java b/core/src/com/ilotterytea/maxoning/screens/MenuScreen.java index 5e98c0a..663a97c 100644 --- a/core/src/com/ilotterytea/maxoning/screens/MenuScreen.java +++ b/core/src/com/ilotterytea/maxoning/screens/MenuScreen.java @@ -60,10 +60,14 @@ public class MenuScreen implements Screen, InputProcessor { // Main Menu music: this.menuMusic = game.assetManager.get("mus/menu/mus_menu_loop.ogg", Music.class); + // Make the background a little darker: brandLogo = new Image(brandAtlas.findRegion("brand")); - blackBg = new Image(); + blackBg = new Image(environmentAtlas.findRegion("tile")); - blackBg.setColor(0f, 0f, 0f, 1f); + blackBg.setColor(0f, 0f, 0f, 0.25f); + blackBg.setSize(stage.getWidth(), stage.getHeight()); + + stage.addActor(blackBg); this.startLabel = new Label(game.locale.TranslatableText("menu.pressStart"), skin, "press"); this.infoLabel = new DebugLabel(skin); |
