diff options
| author | ilotterytea <iltsu@alright.party> | 2022-08-31 03:03:07 +0600 |
|---|---|---|
| committer | ilotterytea <iltsu@alright.party> | 2022-08-31 03:03:07 +0600 |
| commit | 61801e48837297609a167961818977b5197ca4ee (patch) | |
| tree | a8d769b71ff6a4bb4e4e448b8f09a653f7a037c6 /core/src/com/ilotterytea/maxoning/utils | |
| parent | be2fdeaa05390023899dbaba0e0830e1f47bc832 (diff) | |
отдельный класс для загрузок ассетов
Diffstat (limited to 'core/src/com/ilotterytea/maxoning/utils')
| -rw-r--r-- | core/src/com/ilotterytea/maxoning/utils/AssetLoading.java | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/core/src/com/ilotterytea/maxoning/utils/AssetLoading.java b/core/src/com/ilotterytea/maxoning/utils/AssetLoading.java new file mode 100644 index 0000000..4944dc1 --- /dev/null +++ b/core/src/com/ilotterytea/maxoning/utils/AssetLoading.java @@ -0,0 +1,43 @@ +package com.ilotterytea.maxoning.utils; + +import com.badlogic.gdx.assets.AssetManager; +import com.badlogic.gdx.audio.Music; +import com.badlogic.gdx.graphics.Texture; + +public class AssetLoading { + public static void queue(AssetManager am) { + + // Textures: + am.load("icon.png", Texture.class); + am.load("dev.png", Texture.class); + + am.load("sprites/sheet/loadingCircle.png", Texture.class); + am.load("sprites/sheet/bror.png", Texture.class); + am.load("sprites/sheet/manlooshka.png", Texture.class); + am.load("sprites/sheet/tvcat.png", Texture.class); + + am.load("sprites/black.png", Texture.class); + am.load("sprites/white.png", Texture.class); + am.load("sprites/brand.png", Texture.class); + am.load("sprites/ilotterytea.png", Texture.class); + am.load("sprites/SplashWall.png", Texture.class); + + am.load("sprites/menu/tile_cat.png", Texture.class); + am.load("sprites/menu/tile_paw.png", Texture.class); + + // // Ninepatches: + am.load("sprites/ui/save_slot.9.png", Texture.class); + am.load("sprites/ui/save_slot_disabled.9.png", Texture.class); + am.load("sprites/ui/button_static.9.png", Texture.class); + am.load("sprites/ui/button_pressed.9.png", Texture.class); + am.load("sprites/ui/button_highlighted.9.png", Texture.class); + am.load("sprites/ui/button.9.png", Texture.class); + am.load("sprites/ui/button_clicked.9.png", Texture.class); + am.load("sprites/ui/button_over.9.png", Texture.class); + + // Music: + am.load("mus/menu/mus_menu_intro.ogg", Music.class); + am.load("mus/menu/mus_menu_loop.ogg", Music.class); + // Sounds: + } +} |
