diff options
| author | ilotterytea <iltsu@alright.party> | 2022-12-06 23:51:20 +0600 |
|---|---|---|
| committer | ilotterytea <iltsu@alright.party> | 2022-12-06 23:51:20 +0600 |
| commit | 5cbafae9882dd69d72a8fac8888e8517bdcf8793 (patch) | |
| tree | c9e207afc80db7ec88cc167199483bd5a90642f2 /assets/MainSpritesheet.skin | |
| parent | ac08a649b134fcc934ee7e74f5c3b23f3e24ac9c (diff) | |
New widget textures. All new UI textures will be packed here.
Diffstat (limited to 'assets/MainSpritesheet.skin')
| -rw-r--r-- | assets/MainSpritesheet.skin | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/assets/MainSpritesheet.skin b/assets/MainSpritesheet.skin new file mode 100644 index 0000000..d64ca5f --- /dev/null +++ b/assets/MainSpritesheet.skin @@ -0,0 +1,87 @@ +{ + Color: { + black: {hex: "#000000ff" }, + darkblue: {hex: "#1d2b53ff" }, + darkpurple: {hex: "#7e2553ff" }, + darkgreen: {hex: "#008751ff" }, + brown: {hex: "#ab5236ff" }, + grey: {hex: "#5f574fff" }, + lightgrey: {hex: "#c2c3c7ff" }, + white: {hex: "#fff1e8ff" }, + red: {hex: "#ff004dff" }, + orange: {hex: "#ffa300ff" }, + yellow: {hex: "#ffec27ff" }, + green: {hex: "#00e436ff" }, + blue: {hex: "#29adffff" }, + lavender: {hex: "#83769cff" }, + pink: {hex: "#ff77a8ff" }, + lightpeach: {hex: "#ffccaaff" } + }, + TintedDrawable: { + tile_01: { color: { hex: "#ffa61bff" }, name: tile }, + tile_02: { color: { hex: "#e98e42ff" }, name: tile }, + tile_03: { color: { hex: "#00000055" }, name: tile }, + tile_04: { color: { hex: "#00ff00ff" }, name: tile }, + tile_05: { color: { hex: "#222222ff" }, name: tile }, + + board: { color: { hex: "#00000055" }, name: tile }, + window: { color: { hex: "#00000055" }, name: bg }, + + fill_circle: { color: { hex: "#00ff00ff" }, name: circle } + } + com.badlogic.gdx.graphics.g2d.BitmapFont: { + default: { + file: fnt/MaxonGogono.fnt, + scaledSize: 24 + }, + + small: { + file: fnt/MaxonGogono.fnt, + scaledSize: 16 + } + }, + com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: { + default: { font: default, fontColor: { hex: "#ffffff" } }, + debug: { font: default, fontColor: { hex: "#ffffff" }, background: tile_03 } + }, + + com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { + default: { + font: default, + fontColor: white, + up: up, + down: down, + over: over, + disabled: bg + }, + text: { + font: default, + fontColor: lightgrey, + overFontColor: white, + downFontColor: grey + } + } + + com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: { + quit: { up: shutdown }, + options: { up: options }, + shop: { up: shop }, + inventory: { up: inventory }, + gift: { up: gift }, + close: { up: close } + }, + + com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: { + dialog: { + background: bg, + titleFont: default + } + }, + + com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: { + default-horizontal: { + background: tile_05, + knobBefore: tile_04 + } + } +}
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