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a survival 3D game for frogs in ponds
ilotterytea
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2025-01-23
feat: server-side sign-in implementation
ilotterytea
2025-01-23
feat: chat !!!
ilotterytea
2025-01-22
upd: this retarded library sometimes fails to deserialize a message (temporar...
ilotterytea
2025-01-22
upd: Vector2 instead of Vector3 for directions (because we don't actually nee...
ilotterytea
2025-01-22
upd: pass id in PlayerData + other way to send an array of players
ilotterytea
2025-01-22
upd: logging room deletion
ilotterytea
2025-01-22
feat: methods for broadcasting
ilotterytea
2025-01-22
feat: MULTIPLAYER!!!!!!!!!!!!!!! LETS FUCKING GOOOOOOOO!!!!!
ilotterytea
2025-01-22
feat: PlayerConnection now inherits PlayerData (new class)
ilotterytea
2025-01-22
upd: moved some files
ilotterytea
2025-01-22
feat: player direction is now calculated by server
ilotterytea
2025-01-22
feat: player jumps like a frog!!! (FROGartha reference) + player state
ilotterytea
2025-01-21
upd: my logger
ilotterytea
2025-01-21
feat: using other serializer and gdx-websocket (because the old one doesn't s...
ilotterytea
2025-01-21
upd: moved Acknowledge to domain.server pkg
ilotterytea
2025-01-21
upd: pass Identity instead of player data
ilotterytea
2025-01-21
fix: remove the player after disconnection
ilotterytea
2025-01-21
feat: logback dependency
ilotterytea
2025-01-20
feat: connection between server and game
ilotterytea
2025-01-20
initial commit
ilotterytea