diff options
| -rw-r--r-- | assets/sprites/gui/widgets.atlas | 19 | ||||
| -rw-r--r-- | assets/sprites/gui/widgets.png | bin | 0 -> 712464 bytes | |||
| -rw-r--r-- | assets/sprites/gui/widgets.skin | 25 | ||||
| -rw-r--r-- | core/src/main/java/kz/ilotterytea/frogartha/assets/Assets.java | 1 | ||||
| -rw-r--r-- | core/src/main/java/kz/ilotterytea/frogartha/screens/MenuScreen.java | 35 |
5 files changed, 79 insertions, 1 deletions
diff --git a/assets/sprites/gui/widgets.atlas b/assets/sprites/gui/widgets.atlas new file mode 100644 index 0000000..7517630 --- /dev/null +++ b/assets/sprites/gui/widgets.atlas @@ -0,0 +1,19 @@ +widgets.png +size:1024,1024 +repeat:none +exit +bounds:640,320,320,320 +fullscreen +bounds:0,0,320,320 +locale_en +bounds:0,640,320,320 +locale_ru +bounds:320,640,320,320 +music_off +bounds:640,640,320,320 +music_on +bounds:0,320,320,320 +slots +bounds:320,0,320,320 +windowed +bounds:320,320,320,320 diff --git a/assets/sprites/gui/widgets.png b/assets/sprites/gui/widgets.png Binary files differnew file mode 100644 index 0000000..0ab24a0 --- /dev/null +++ b/assets/sprites/gui/widgets.png diff --git a/assets/sprites/gui/widgets.skin b/assets/sprites/gui/widgets.skin new file mode 100644 index 0000000..b0eea18 --- /dev/null +++ b/assets/sprites/gui/widgets.skin @@ -0,0 +1,25 @@ +{ + com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: { + exit: { + up: exit + }, + fullscreen: { + up: fullscreen + }, + windowed: { + up: windowed + }, + music_off: { + up: music_off + }, + music_on: { + up: music_on + }, + locale_en: { + up: locale_en + }, + locale_ru: { + up: locale_ru + } + } +} diff --git a/core/src/main/java/kz/ilotterytea/frogartha/assets/Assets.java b/core/src/main/java/kz/ilotterytea/frogartha/assets/Assets.java index 44f651b..0ad53f2 100644 --- a/core/src/main/java/kz/ilotterytea/frogartha/assets/Assets.java +++ b/core/src/main/java/kz/ilotterytea/frogartha/assets/Assets.java @@ -3,6 +3,7 @@ package kz.ilotterytea.frogartha.assets; public class Assets { public static class Skins { public static final String SKIN_UI = "sprites/gui/ui.skin"; + public static final String SKIN_WIDGET = "sprites/gui/widgets.skin"; } public static class Sprites { diff --git a/core/src/main/java/kz/ilotterytea/frogartha/screens/MenuScreen.java b/core/src/main/java/kz/ilotterytea/frogartha/screens/MenuScreen.java index f5948e2..c492ff6 100644 --- a/core/src/main/java/kz/ilotterytea/frogartha/screens/MenuScreen.java +++ b/core/src/main/java/kz/ilotterytea/frogartha/screens/MenuScreen.java @@ -102,6 +102,7 @@ public class MenuScreen implements Screen { private void createStage() { stage = new Stage(new ScreenViewport()); Skin skin = game.getAssetManager().get(Assets.Skins.SKIN_UI); + Skin widgetSkin = game.getAssetManager().get(Assets.Skins.SKIN_WIDGET); // Creating main table Table mainTable = new Table(); @@ -136,7 +137,7 @@ public class MenuScreen implements Screen { // --- Game control --- gameTable = new Table(); gameTable.align(Align.center); - mainTable.add(gameTable).grow(); + mainTable.add(gameTable).grow().row(); // --- Authorizing label --- authorizingLabel = new Label("Authorizing", skin); @@ -227,5 +228,37 @@ public class MenuScreen implements Screen { } }); credentialsTable.add(loginButton).grow().row(); + + // - - - Menu control (quit, options, etc.) - - - + float iconSize = 64f; + + Table controlTable = new Table(); + controlTable.align(Align.top | Align.center); + controlTable.pad(14f); + mainTable.add(controlTable).growX(); + + // Left part of menu control + Table leftGameControlTable = new Table(); + leftGameControlTable.align(Align.left); + controlTable.add(leftGameControlTable).grow(); + + ImageButton exitButton = new ImageButton(widgetSkin, "exit"); + exitButton.setOrigin(iconSize / 2f, iconSize / 2f); + + exitButton.addListener(new ClickListener() { + @Override + public void clicked(InputEvent event, float x, float y) { + super.clicked(event, x, y); + Gdx.app.exit(); + } + }); + + leftGameControlTable.add(exitButton).size(iconSize).padRight(12f); + + // Right part of menu control + Table rightGameControlTable = new Table(); + rightGameControlTable.align(Align.right); + + controlTable.add(rightGameControlTable).grow(); } } |
