diff options
| author | ilotterytea <iltsu@alright.party> | 2025-01-22 18:08:38 +0500 |
|---|---|---|
| committer | ilotterytea <iltsu@alright.party> | 2025-01-22 18:08:38 +0500 |
| commit | 9f1e7c6eaecc3f9c97b77163c5e2ba7a2cfde081 (patch) | |
| tree | c0338e9c43174730d1d1a60ddf656903654ac071 /server | |
| parent | 7e2fa5847637b39c46493bb95d81d92dc5b2d603 (diff) | |
upd: pass id in PlayerData + other way to send an array of players
Diffstat (limited to 'server')
| -rw-r--r-- | server/src/main/java/kz/ilotterytea/frogartha/server/PlayerConnection.java | 5 | ||||
| -rw-r--r-- | server/src/main/java/kz/ilotterytea/frogartha/server/Room.java | 1 |
2 files changed, 0 insertions, 6 deletions
diff --git a/server/src/main/java/kz/ilotterytea/frogartha/server/PlayerConnection.java b/server/src/main/java/kz/ilotterytea/frogartha/server/PlayerConnection.java index 56dd695..f1d0a3b 100644 --- a/server/src/main/java/kz/ilotterytea/frogartha/server/PlayerConnection.java +++ b/server/src/main/java/kz/ilotterytea/frogartha/server/PlayerConnection.java @@ -8,7 +8,6 @@ import java.sql.Timestamp; public class PlayerConnection extends PlayerData { private static int TOTAL_CONNECTION_IDS = 0; - private final int id; private final WebSocket connection; private Room room; @@ -32,10 +31,6 @@ public class PlayerConnection extends PlayerData { } } - public int getId() { - return id; - } - public WebSocket getConnection() { return connection; } diff --git a/server/src/main/java/kz/ilotterytea/frogartha/server/Room.java b/server/src/main/java/kz/ilotterytea/frogartha/server/Room.java index 1c76a45..75b739d 100644 --- a/server/src/main/java/kz/ilotterytea/frogartha/server/Room.java +++ b/server/src/main/java/kz/ilotterytea/frogartha/server/Room.java @@ -38,7 +38,6 @@ public class Room { broadcast(new PlayerJoinedRoomEvent(player.getId(), player)); player.send(new SenderJoinedRoomEvent( player.getId(), - this.players.stream().map(PlayerConnection::getId).collect(Collectors.toList()), this.players.stream().map((x) -> (PlayerData) x).collect(Collectors.toList()) )); player.setRoom(this); |
