diff options
| author | ilotterytea <iltsu@alright.party> | 2025-01-31 00:33:53 +0500 |
|---|---|---|
| committer | ilotterytea <iltsu@alright.party> | 2025-01-31 00:33:53 +0500 |
| commit | a15f24294d5113fec767fb9007d906f534dc0485 (patch) | |
| tree | 20c869d1444a91256a10d4dfe0376f2f72ab4021 /src/tileset.h | |
| parent | 2ca545f754acc9c8a00b5ce8c0b3ca1175c74a3a (diff) | |
upd: moved some editor logic to tileset and floor files
Diffstat (limited to 'src/tileset.h')
| -rw-r--r-- | src/tileset.h | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/tileset.h b/src/tileset.h new file mode 100644 index 0000000..3f74808 --- /dev/null +++ b/src/tileset.h @@ -0,0 +1,28 @@ +#ifndef __TEXTURE_H__ +#define __TEXTURE_H__ + +#include "raylib.h" + +#define TILE_WIDTH 16 +#define TILE_HEIGHT 16 + +typedef enum { TILE_FLOOR = 0, TILE_WALL } TilesetTileType; + +typedef struct { + int id; + Texture2D texture; + TilesetTileType type; +} TilesetTile; + +typedef struct { + int tileCount; + TilesetTile *tiles[]; +} Tileset; + +Tileset *SE_CreateTileset(); +TilesetTile *SE_AddTilesetTile(Tileset *set, Texture2D texture, + TilesetTileType type); +void SE_UnloadTilesetTile(TilesetTile *tile); +void SE_UnloadTileset(Tileset *set); + +#endif
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