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| author | ilotterytea <iltsu@alright.party> | 2025-02-01 21:34:39 +0500 |
|---|---|---|
| committer | ilotterytea <iltsu@alright.party> | 2025-02-01 21:35:16 +0500 |
| commit | 50e4d4c490782d878cb8777348c3c285f60cd592 (patch) | |
| tree | f8957bfe6c2bc963d053474987e383d564ec3cf9 | |
| parent | 30e261ce0220110db201e522e751b1c82c0b5683 (diff) | |
feat: added nfd again....
| -rw-r--r-- | CMakeLists.txt | 22 | ||||
| -rw-r--r-- | src/main.cpp | 3 |
2 files changed, 21 insertions, 4 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index e39e28e..bd40dce 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -7,6 +7,12 @@ project( DESCRIPTION "a simple level editor" ) +# nfd dependency requires it for macOS +if(APPLE) + message("-- Enabling Obj-C language...") + enable_language(OBJC) +endif() + set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED True) @@ -15,9 +21,9 @@ set(CMAKE_EXPORT_COMPILE_COMMANDS ON) add_executable(sillyeditor) set_target_properties( - sillyeditor PROPERTIES - DESCRIPTION ${PROJECT_DESCRIPTION} - OUTPUT_NAME "editor" + sillyeditor PROPERTIES + DESCRIPTION ${PROJECT_DESCRIPTION} + OUTPUT_NAME "editor" ) file(GLOB_RECURSE SRC_FILES "src/*.cpp" "src/*.hpp") @@ -53,6 +59,14 @@ set(IMGUI_DIR ${imgui_SOURCE_DIR}) set(IMGUI_SFML_FIND_SFML OFF) FetchContent_MakeAvailable(imgui-sfml) +# nativefiledialog +FetchContent_Declare( + nfd + GIT_REPOSITORY https://github.com/btzy/nativefiledialog-extended.git + GIT_TAG v1.2.1 +) +FetchContent_MakeAvailable(nfd) + target_include_directories(sillyeditor PRIVATE ${imgui_SOURCE_DIR}) -target_link_libraries(sillyeditor PRIVATE sfml-graphics ImGui-SFML::ImGui-SFML) +target_link_libraries(sillyeditor PRIVATE sfml-graphics nfd ImGui-SFML::ImGui-SFML) diff --git a/src/main.cpp b/src/main.cpp index 0a3432b..2d2b148 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -11,8 +11,11 @@ #include <optional> #include "floor.hpp" +#include "nfd.hpp" int main() { + NFD::Guard nfdGuard; + sf::RenderWindow window(sf::VideoMode({800, 600}), "sillyeditor"); window.setFramerateLimit(60); ImGui::SFML::Init(window); |
