{ Color: { blackSemitransparent: {hex: "#00000099"}, grey: {hex: "#5f574fff" }, lightgrey: {hex: "#c2c3c7ff" }, white: {hex: "#fff1e8ff" }, yellow: {hex: "#ffec27ff" } }, com.badlogic.gdx.graphics.g2d.BitmapFont: { default: { file: fnt/MaxonTrebuchet.fnt, scaledSize: 24 }, text: { file: fnt/MaxonTrebuchet.fnt, scaledSize: 18 } } TintedDrawable: { plain_up: { color: { hex: "#30303055" } name: tile }, plain_over: { color: { hex: "#99999999" } name: tile }, plain_down: { color: { hex: "#30303022" } name: tile }, } com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { default: { font: default, up: up, down: down, over: over, disabled: down } }, com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: { default: { up: up, down: down, over: over, disabled: down }, slot: { up: plain_up, down: plain_down, over: plain_over, disabled: plain_down } }, com.badlogic.gdx.scenes.scene2d.ui.TextTooltip$TextTooltipStyle: { default: { label: { font: default }, background: up, wrapWidth: 400 } }, com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: { default: { font: default, fontColor: lightgrey, focusedFontColor: yellow, background: plain_up, focusedBackground: plain_over, } }, com.badlogic.gdx.scenes.scene2d.ui.Table: { default: { background: plain_up } } }