From fbb43bc134d4704706c9333ba97d585db75ceb41 Mon Sep 17 00:00:00 2001 From: ilotterytea Date: Sat, 1 Jun 2024 20:21:56 +0500 Subject: feat: ui --- assets/sprites/gui/ui.skin | 44 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 assets/sprites/gui/ui.skin (limited to 'assets/sprites/gui/ui.skin') diff --git a/assets/sprites/gui/ui.skin b/assets/sprites/gui/ui.skin new file mode 100644 index 0000000..344df4a --- /dev/null +++ b/assets/sprites/gui/ui.skin @@ -0,0 +1,44 @@ +{ + Color: { + white: { hex: "#ffffffff" } + }, + TintedDrawable: { + button_pressed: { color: { hex: "#ad6235ff" }, name: pressed }, + button_idle: { color: { hex: "#cb7e39ff" }, name: idle }, + button_hover: { color: { hex: "#e58b41ff" }, name: idle }, + button_disabled: { color: { hex: "#1f1f1fff" }, name: pressed }, + bg: { color: { hex: "#1f1f1fff" }, name: pressed }, + + white_tile: { color: white, name: tile } + }, + // TODO: Test this file path on Android platform + com.badlogic.gdx.graphics.g2d.BitmapFont: { + default: { + file: ../../fnt/FontText.fnt, + scaledSize: 24 + } + }, + com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { + default: { + font: default, + fontColor: white, + up: button_idle, + down: button_pressed, + over: button_hover, + disabled: button_disabled + } + }, + com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: { + default: { + font: default, + fontColor: { hex: "#ffffffff" } + } + }, + com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: { + default: { + font: default, + fontColor: white, + background: button_disabled + } + } +} \ No newline at end of file -- cgit v1.2.3