From 8e046a873ae0df5d7215103f69bcd0fcae5a2a00 Mon Sep 17 00:00:00 2001 From: ilotterytea Date: Tue, 8 Oct 2024 00:28:44 +0500 Subject: upd: splash screen uses now FitViewport --- core/src/kz/ilotterytea/maxon/screens/SplashScreen.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/kz/ilotterytea/maxon/screens/SplashScreen.java b/core/src/kz/ilotterytea/maxon/screens/SplashScreen.java index 70f310c..cc0e073 100644 --- a/core/src/kz/ilotterytea/maxon/screens/SplashScreen.java +++ b/core/src/kz/ilotterytea/maxon/screens/SplashScreen.java @@ -10,7 +10,7 @@ import com.badlogic.gdx.scenes.scene2d.ui.ProgressBar; import com.badlogic.gdx.scenes.scene2d.ui.Skin; import com.badlogic.gdx.scenes.scene2d.ui.Table; import com.badlogic.gdx.utils.Align; -import com.badlogic.gdx.utils.viewport.ScreenViewport; +import com.badlogic.gdx.utils.viewport.FitViewport; import kz.ilotterytea.maxon.anim.SpriteUtils; import kz.ilotterytea.maxon.assets.AssetUtils; import kz.ilotterytea.maxon.MaxonGame; @@ -31,7 +31,7 @@ public class SplashScreen implements Screen { @Override public void show() { this.game = MaxonGame.getInstance(); - this.stage = new Stage(new ScreenViewport()); + this.stage = new Stage(new FitViewport(800, 600)); Skin skin = new Skin(Gdx.files.internal("MainSpritesheet.skin")); Table logoTable = new Table(); -- cgit v1.2.3