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-rw-r--r--assets/sprites/gui/widgets.skin127
1 files changed, 7 insertions, 120 deletions
diff --git a/assets/sprites/gui/widgets.skin b/assets/sprites/gui/widgets.skin
index 0d13f41..e074867 100644
--- a/assets/sprites/gui/widgets.skin
+++ b/assets/sprites/gui/widgets.skin
@@ -1,124 +1,11 @@
{
-
- Color: {
- blackSemitransparent: {hex: "#00000099"},
- grey: {hex: "#5f574fff" },
- lightgrey: {hex: "#c2c3c7ff" },
- white: {hex: "#fff1e8ff" },
- yellow: {hex: "#ffec27ff" }
- },
- com.badlogic.gdx.graphics.g2d.BitmapFont: {
- default: {
- file: fnt/MaxonTrebuchet.fnt,
- scaledSize: 24
- },
- text: {
- file: fnt/MaxonTrebuchet.fnt,
- scaledSize: 18
- }
- }
- TintedDrawable: {
- plain_up: {
- color: { hex: "#30303055" }
- name: tile
- },
- plain_over: {
- color: { hex: "#99999999" }
- name: tile
- },
- plain_down: {
- color: { hex: "#30303022" }
- name: tile
- },
- bgTile01: {
- color: { hex: "#ffa61bff" }
- name: tile
- },
- gray_tile: {
- color: { hex: "#888888" },
- name: tile
- },
- green_tile: {
- color: { hex: "#00ff00" },
- name: tile
- }
- bgTile02: {
- color: { hex: "#e98e42ff" }
- name: tile
- },
- board_bg: {
- color: { hex: "#00000055" },
- name: gradient
- }
- }
- com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
- default: {
- font: default,
- up: up,
- down: down,
- over: over,
- disabled: down
- }
- },
com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: {
- inventory: {
- up: lvlup
- },
- shop: {
- up: shop
- },
- gift: {
- up: package
- }
- },
- com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
- default: {
- up: up,
- down: down,
- over: over,
- disabled: down
- },
- slot: {
- up: plain_up,
- down: plain_down,
- over: plain_over,
- disabled: plain_down
- }
- },
- com.badlogic.gdx.scenes.scene2d.ui.TextTooltip$TextTooltipStyle: {
- default: {
- label: { font: default },
- background: up,
- wrapWidth: 400
- }
- },
- com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
- default: {
- font: default,
- fontColor: lightgrey,
- focusedFontColor: yellow,
- background: plain_up,
- focusedBackground: plain_over,
- }
- },
- com.badlogic.gdx.scenes.scene2d.ui.Table: {
- default: {
- background: plain_up
- },
- board: {
- background: board_bg
- }
- },
- com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: {
- default-horizontal: {
- background: gray_tile,
- knobBefore: green_tile
- }
- },
- com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: {
- dialog: {
- titleFont: default,
- background: plain_down
- }
+ quit: { up: exit },
+ fullscreen: { up: fullscreen },
+ windowed: { up: windowed },
+ music_off: { up: music_off },
+ music_on: { up: music_on },
+ locale_en: { up: usa },
+ locale_ru: { up: russia }
}
} \ No newline at end of file