From 98bb51185eb053d56052ad9feb3420c258dbb601 Mon Sep 17 00:00:00 2001 From: ilotterytea Date: Sat, 1 Feb 2025 14:54:55 +0500 Subject: upd: we migrated to sfml/imgui/c++ stack (project rewrite) --- src/floor.h | 38 -------------------------------------- 1 file changed, 38 deletions(-) delete mode 100644 src/floor.h (limited to 'src/floor.h') diff --git a/src/floor.h b/src/floor.h deleted file mode 100644 index ad3b2da..0000000 --- a/src/floor.h +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef __FLOOR_H_ -#define __FLOOR_H_ - -#include "editor.h" -#include "raylib.h" -#include "tileset.h" - -typedef struct { - int id; - Vector2 position; - float rotation; - TilesetTile *tilesetTile; -} Tile; - -typedef struct { - int index; - int tileCount; - Tile *tiles[]; -} TileLayer; - -typedef struct { - int width, height; - int layerCount; - TileLayer *layers[]; -} TileFloor; - -Tile *SE_CreateTile(TileLayer *layer, TilesetTile *tilesetTile); -void SE_RemoveTile(TileLayer *layer, Tile *tile); -Tile *SE_FindTileAtPosition(TileLayer *layer, Vector2 position); - -TileLayer *SE_CreateTileLayer(TileFloor *floor); - -TileFloor *SE_CreateTileFloor(int width, int height); -void SE_UpdateTileFloor(EditorState *state, TileFloor *floor, Camera2D *camera); -void SE_DrawTileFloor(TileFloor *floor, EditorState *state, Camera2D *camera); -void SE_UnloadTileFloor(TileFloor *floor); - -#endif \ No newline at end of file -- cgit v1.2.3