From d6b054ba7a53787bc9c143007176d26bc491c72b Mon Sep 17 00:00:00 2001 From: ilotterytea Date: Sun, 26 Jan 2025 20:06:38 +0500 Subject: fix: empty data + raygui implementation wasn't defined --- src/editor.c | 5 ++++- src/main.c | 9 +++++++++ 2 files changed, 13 insertions(+), 1 deletion(-) diff --git a/src/editor.c b/src/editor.c index 0bb31b2..78c3d60 100644 --- a/src/editor.c +++ b/src/editor.c @@ -5,8 +5,11 @@ #include #include -#include "raygui.h" #include "raylib.h" + +#define RAYGUI_IMPLEMENTATION +#include "raygui.h" + #include "xd.h" const char *EDITOR_MAIN_TABS[] = {"Build"}; diff --git a/src/main.c b/src/main.c index c96a9b7..23fa050 100644 --- a/src/main.c +++ b/src/main.c @@ -26,6 +26,15 @@ int main() { XdData* data = NULL; Editor editor = {data, {0, 0, 0, NULL, {0, 0, 0, 0}, {0, 0}, NULL, {}}}; + // creating a new xd data + data = malloc(sizeof(XdData)); + editor.data = data; + data->name = "xd"; + data->levels[0] = malloc(sizeof(XdLevel)); + data->levels[0]->floors[0] = malloc(sizeof(XdFloor)); + data->levels[0]->floors[0]->width = 30; + data->levels[0]->floors[0]->height = 30; + Camera2D camera = {0}; camera.target = (Vector2){0.0f, 0.0f}; camera.offset = (Vector2){0.0f, 0.0f}; -- cgit v1.2.3