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a level editor
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editor.c
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2025-01-31
feat: tile rotation
ilotterytea
2025-01-31
upd: moved some editor logic to tileset and floor files
ilotterytea
2025-01-30
fix: temp fix for "access violation" exception
ilotterytea
2025-01-28
upd: tile scale
ilotterytea
2025-01-28
upd/fix: EditorState wasn't free + wall creation + default values for state
ilotterytea
2025-01-28
feat: layers
ilotterytea
2025-01-28
feat: display what tile is selected right now
ilotterytea
2025-01-28
upd: don't draw preview tile if we are erasing them
ilotterytea
2025-01-28
feat: load textures from file dialog rather than from dropping files
ilotterytea
2025-01-26
upd: remove null tiles
ilotterytea
2025-01-26
feat: press RMB to remove the tile
ilotterytea
2025-01-26
upd: ignore camera interaction if mouse is doing something in toolkit
ilotterytea
2025-01-26
upd: render placed tiles before the grid
ilotterytea
2025-01-26
feat: render selected tile
ilotterytea
2025-01-26
fix: empty data + raygui implementation wasn't defined
ilotterytea
2025-01-26
feat: draw tiles
ilotterytea
2025-01-25
feat: build tab + tile loading
ilotterytea
2025-01-19
feat: save/load .xd files (wip)
ilotterytea
2025-01-18
feat: new editor (wip) + using Camera2D
ilotterytea